![]() ![]() Not that important but i think it could be nice to have a lens chromatic aberration effect directly in the render like that example on Bella : Thin film shader in the principled bsdf or wherever would be nice. ![]() I really hope all of this will become possible in Cycles. Luxcore seems to do great on that topic, same as Bella, they got nice example of an emitter enclosed in glass, or through a window for example. I would like the same in Cycles, and it works with volumetrics of course. The caustics especially with the new photon tracing kernel of Octane looks amazing :.Octane (Spectral and fast) also have some interesting features that i would love to have it in Blender : And more important (for me) refractive dispersion looks way better than cheated one. To my eyes when you are chasing for realism and natural look, spectral engine gives an edge especially in some colorful lighting scenarios. ![]()
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